Post by Firestar on Jan 22, 2012 2:39:55 GMT -5
In a completely seperate plane of existence, known as Oblivion, there live many rather vile creatures collectively known as Daedra. The most powerful among these are respected as princes.
Azura: The Prince of Dusk and Dawn. Azura is always depicted as a female, and statues of her always have her arms raised, holding the sun in one hand and the moon in the other. She is one of the few Daedric princes not to be considered inherently evil, and many respect her along with the Nine. It is she who is said to have cursed the Chimer into Dunmer. Her plane of Oblivion is known as Moonshadow, and is a place of pure beauty with flowers, waterfalls, majestic trees, colors, and perfumed winds. So much beauty can be almost blinding to mortal eyes. Her artifact is Azura's Star, a grand soul gem that is not destroyed after each use and can be refilled countless times.
Boethiah: Prince of Plots. She rules over deceit, conspiracy, secret plots of murder, assassination, treason, and unlawful overthrow of authority. She has manifested herself in the past as both male and female. She loves competition and battle, and is often depicted as a great caped warrior in a stoic pose. The Dunmer believe her to be their god-ancestor. She loves bloodshed and tormenting her followers. Her plane of Oblivion is unknown, but she two artifacts related to her: the Ebony Mail, which is a powerful curiass, offering protection against magical attacks that drain health and abilities, and poisoning attackers; and Goldbrand, a powerful enchanted golden katana that has added fire damage.
Clavicus Vile: Prince of Deals. Clavicus is a trickster who likes to make tempting offers to mortals, who later regret it. He is depicted as a jovial young man with horns sticking out of his forehead. He is always accompanied by his hound, Barbas, who also has the ability to speak to mortals and shapeshift. Clavicus Vile's plan of Oblivion is unknown, but his artifact is known as the Masque of Clavicus Vile, which gives the wearer a silver tounge when bargaining.
Hermaeus Mora: Prince of Fate and Forbidden Knowledge. He is usually depicted as a grotesque mass of tentecles, and his voice is usually low and menacing. His plane of Oblivion is Apocrypha, a vast, eternal library, pages blowing in a mystical wind, and every book has a black cover and no title. Reading the books, one can learn things about the past, and the present, and the future. His artifact is the Oghma Infinitum, a book that can teach its reader many secrets about certain skills, but the reader must choose what to read carefully. Only one section can be read at a time, either the Warrior, the Mage, or the Thief. After it is read, the book will vanish.
Hircine: The Prince of the Hunt. He is the enbodiment of the thrill of the chase and the kill. He is the creator of werewolves, and speaks to them personally. He is depicted as a fit man wielding a spear, with a large deer skull obscuring his face, and he is often accompanied by a wolf. His plan of Oblivion is unknown, but his artifact is known as the Savior's Hide. It is an enchanted curiass with the ability to resist all magic.
Malacath: Prince of the Spurned and Ostracized. The other Daedric princes don't recognize him as one of them, which suits his sphere perfectly. His most devout followers are the Orcs, and he hates physical weakness. His plane of Oblivion is Ashpit, a realm that is seemingly full of endless dust and shades of gray, and each speck of ash represents anguish, betrayal, and broken promises. His artifact is a powerful warhammer known as Volendrung.
Mehrunes Dagon: Prince of Destruction, Change, Revolution, Energy, and Ambition. He is cruel and dangerous. He is depicted as a massive giant with red skin and horns, and four arms, each of which holds a deadly weapon. During the end of the Third Era, a cult rose up to follow him, calling themselves the Mythic Dawn. Their leader, Mankar Cameron, had a vision of Dagon returning to Nirn to rule over Tamriel, which he claimed had always belonged to the Daedra and he had been driven out. He briefly walked upon Nirn once again, but was pushed back into Oblivion by Akatosh when Martin Septim destroyed the Amulet of Kings and allowed the Aedra to use him as a vessel. Dagon's plane of Oblivion is known as the Deadlands, and it is a vast area filled with lava lakes, burning islands, deadly plants, and ruined towers. This artifact is a dagger called Mehrunes' Razor, and the wielder has a chance to instantly kill his target on strike.
Mephala: Prince of unknown motives. She is known as the Webspinner and the Spider. She seems to enjoy causing the butterfly effect; she sees the plans of mortals and affects a tiny part of it, to watch the whole thing fall apart as a result. Her plane of Oblivion is unknown, but her artifact is known as the Ebony Blade. It is a powerful weapon, for when the wielder strikes an enemy, the damage inflicted is returned to the wielder as raw power.
Meridia: another prince of unknown motives. Meridia despises the undead in every form, and she hates necromancers. She is one of the few not considered to be inheriently evil, and some go so far as to believe that she is a fallen Aedra. Not much is known about her plane of Oblivion, except that it is called the Colored Rooms. Her artifact is the Dawnbreaker, a blade that is exceptionally powerful against the undead.
Molag Bal: Prince of Enslavement and Domination of mortals. His only motives are the harvesting of mortal souls and the enslavement of those he is merciful enough to leave alive. He loves to spread strife and discord. He is said to have created vampires by violating a human woman. He also claims that he is a rival of Boethiah. His plane of Oblivion is known as Coldharbor. It is a dark, twisted mirror image of Tamriel, in which the ground is nothing but sludge, the sky is constantly burning, and the air is frigid. The similarities between Tamriel and Coldharbor extend even as far as the Imperial Palace, which in Oblivion is littered with corpses and covered in blood. His artifact is the Mace of Molag Bal, which drains the target of physical energy and traps the soul when the target dies, trasferring it to a soul gem in the wielder's possession if there is room.
Namira: Prince of Darkness. She is often associated with slimy insects, disease, disfigurement, and every other repulsive thing. Her followers often live underground and participate in the vilest of activities. Her plane of Oblivion is unknown, though it seems likely that it has to do with darkness. Her artifact is Namira's Ring, which reflects damage to the wearer back to the attacker, and absorbs health and energy from slain enemies.
Nocturnal: Prince of Night. Nocturnal is often depicted with her arms spread and a Nightingale perched on each wrist. She is the patron to thieves, though ironically she has fallen victim to thieves time and time again. One such item was her Gray Cowl, which she then cursed so that the wearer would utterly lose his identity, and no one would know or remember who he was. The wearer of the Gray Cowl is the Master of the Cyrodiilic Thieves Guild. Through the use of a stolen Elder Scroll, the curse upon this item was altered so that if the wearer removed the Cowl, his identity would return. Nocturnal has three handpicked followers who she has named her Nightingales. Her plane of Oblivion is unknown. Her artifact is the Skeleton Key, which can be used to open any lock that can be picked. It can also unlock the way to her plane of Oblivion.
Peryite: the Prince of Pestilence. Peryite is usually depicted as a dragon, and is one of the weaker Daedric princes. He is obsessive-compulsive when it comes to things being neat and tidy. It is not uncommon for his followers to displease him when they are attempting to serve him. His plane of Oblivion is unknown. His artifact is a shield called Spellbreaker, which reflects damage from all magical attacks back to the mage who cast the spell.
Sanguine: Prince of Debauchery and Dark Passions. He often amuses himself with mortal affairs, prompting people to follow their more indulgent tendencies. He is depicted as a portly man with a demonic head and either a mug in his hand or a whore on his arm. His plane of Oblivion is unknown, though it is possible that a part of it includes a misty grove with a long table full of dinner guests. His artifact is a staff called the Sanguine Rose, which can be used to summon a daedra, usually a Dremora Lord, from Oblivion.
Sheogorath: Prince of Madness. Sheogorath is utterly insane and enjoys driving mortals crazy as well. One of his most memorable victims was none other than Emperor Pelagius Septim III, who was also known as Pelagius the Mad. He is known for being completely random and thus unpredictable. He was originally Jyggalag, the Daedric Prince of Order, but his peers began to fear he was too powerful and thus cursed him to be everything he hated. However, he seems to prefer his current existence. His plane of Oblivion is known as the Shivering Isles, a verdant land that is divided into two parts: bright and colorful Mania, and dark and dreary Dementia. The realm is completed with the capital city of New Sheoth, which is divided into Bliss, Crucible, and the Palace. Sheogorath's artifact is a staff known as the Wabbajack, which when fired at someone has an utterly random transformation effect.
Vaermina: Prince of Nightmares. Vaermina is depicted as a grotesque old woman. She is known for giving evil omens, and causes entire cities to lose sleep from her endless night terrors. Her plane of Oblivion is known as Quagmire, and it is a constantly shifting realm that progressively changes to more and more terrible visions. Her artifact is a staff called the Skull of Corruption. With it, the wielder can create a nightmarish evil clone of a target. If the staff is touched to a sleeping person, it gains power from the sleeper's dreams, making the casted spell even more deadly.
Azura: The Prince of Dusk and Dawn. Azura is always depicted as a female, and statues of her always have her arms raised, holding the sun in one hand and the moon in the other. She is one of the few Daedric princes not to be considered inherently evil, and many respect her along with the Nine. It is she who is said to have cursed the Chimer into Dunmer. Her plane of Oblivion is known as Moonshadow, and is a place of pure beauty with flowers, waterfalls, majestic trees, colors, and perfumed winds. So much beauty can be almost blinding to mortal eyes. Her artifact is Azura's Star, a grand soul gem that is not destroyed after each use and can be refilled countless times.
Boethiah: Prince of Plots. She rules over deceit, conspiracy, secret plots of murder, assassination, treason, and unlawful overthrow of authority. She has manifested herself in the past as both male and female. She loves competition and battle, and is often depicted as a great caped warrior in a stoic pose. The Dunmer believe her to be their god-ancestor. She loves bloodshed and tormenting her followers. Her plane of Oblivion is unknown, but she two artifacts related to her: the Ebony Mail, which is a powerful curiass, offering protection against magical attacks that drain health and abilities, and poisoning attackers; and Goldbrand, a powerful enchanted golden katana that has added fire damage.
Clavicus Vile: Prince of Deals. Clavicus is a trickster who likes to make tempting offers to mortals, who later regret it. He is depicted as a jovial young man with horns sticking out of his forehead. He is always accompanied by his hound, Barbas, who also has the ability to speak to mortals and shapeshift. Clavicus Vile's plan of Oblivion is unknown, but his artifact is known as the Masque of Clavicus Vile, which gives the wearer a silver tounge when bargaining.
Hermaeus Mora: Prince of Fate and Forbidden Knowledge. He is usually depicted as a grotesque mass of tentecles, and his voice is usually low and menacing. His plane of Oblivion is Apocrypha, a vast, eternal library, pages blowing in a mystical wind, and every book has a black cover and no title. Reading the books, one can learn things about the past, and the present, and the future. His artifact is the Oghma Infinitum, a book that can teach its reader many secrets about certain skills, but the reader must choose what to read carefully. Only one section can be read at a time, either the Warrior, the Mage, or the Thief. After it is read, the book will vanish.
Hircine: The Prince of the Hunt. He is the enbodiment of the thrill of the chase and the kill. He is the creator of werewolves, and speaks to them personally. He is depicted as a fit man wielding a spear, with a large deer skull obscuring his face, and he is often accompanied by a wolf. His plan of Oblivion is unknown, but his artifact is known as the Savior's Hide. It is an enchanted curiass with the ability to resist all magic.
Malacath: Prince of the Spurned and Ostracized. The other Daedric princes don't recognize him as one of them, which suits his sphere perfectly. His most devout followers are the Orcs, and he hates physical weakness. His plane of Oblivion is Ashpit, a realm that is seemingly full of endless dust and shades of gray, and each speck of ash represents anguish, betrayal, and broken promises. His artifact is a powerful warhammer known as Volendrung.
Mehrunes Dagon: Prince of Destruction, Change, Revolution, Energy, and Ambition. He is cruel and dangerous. He is depicted as a massive giant with red skin and horns, and four arms, each of which holds a deadly weapon. During the end of the Third Era, a cult rose up to follow him, calling themselves the Mythic Dawn. Their leader, Mankar Cameron, had a vision of Dagon returning to Nirn to rule over Tamriel, which he claimed had always belonged to the Daedra and he had been driven out. He briefly walked upon Nirn once again, but was pushed back into Oblivion by Akatosh when Martin Septim destroyed the Amulet of Kings and allowed the Aedra to use him as a vessel. Dagon's plane of Oblivion is known as the Deadlands, and it is a vast area filled with lava lakes, burning islands, deadly plants, and ruined towers. This artifact is a dagger called Mehrunes' Razor, and the wielder has a chance to instantly kill his target on strike.
Mephala: Prince of unknown motives. She is known as the Webspinner and the Spider. She seems to enjoy causing the butterfly effect; she sees the plans of mortals and affects a tiny part of it, to watch the whole thing fall apart as a result. Her plane of Oblivion is unknown, but her artifact is known as the Ebony Blade. It is a powerful weapon, for when the wielder strikes an enemy, the damage inflicted is returned to the wielder as raw power.
Meridia: another prince of unknown motives. Meridia despises the undead in every form, and she hates necromancers. She is one of the few not considered to be inheriently evil, and some go so far as to believe that she is a fallen Aedra. Not much is known about her plane of Oblivion, except that it is called the Colored Rooms. Her artifact is the Dawnbreaker, a blade that is exceptionally powerful against the undead.
Molag Bal: Prince of Enslavement and Domination of mortals. His only motives are the harvesting of mortal souls and the enslavement of those he is merciful enough to leave alive. He loves to spread strife and discord. He is said to have created vampires by violating a human woman. He also claims that he is a rival of Boethiah. His plane of Oblivion is known as Coldharbor. It is a dark, twisted mirror image of Tamriel, in which the ground is nothing but sludge, the sky is constantly burning, and the air is frigid. The similarities between Tamriel and Coldharbor extend even as far as the Imperial Palace, which in Oblivion is littered with corpses and covered in blood. His artifact is the Mace of Molag Bal, which drains the target of physical energy and traps the soul when the target dies, trasferring it to a soul gem in the wielder's possession if there is room.
Namira: Prince of Darkness. She is often associated with slimy insects, disease, disfigurement, and every other repulsive thing. Her followers often live underground and participate in the vilest of activities. Her plane of Oblivion is unknown, though it seems likely that it has to do with darkness. Her artifact is Namira's Ring, which reflects damage to the wearer back to the attacker, and absorbs health and energy from slain enemies.
Nocturnal: Prince of Night. Nocturnal is often depicted with her arms spread and a Nightingale perched on each wrist. She is the patron to thieves, though ironically she has fallen victim to thieves time and time again. One such item was her Gray Cowl, which she then cursed so that the wearer would utterly lose his identity, and no one would know or remember who he was. The wearer of the Gray Cowl is the Master of the Cyrodiilic Thieves Guild. Through the use of a stolen Elder Scroll, the curse upon this item was altered so that if the wearer removed the Cowl, his identity would return. Nocturnal has three handpicked followers who she has named her Nightingales. Her plane of Oblivion is unknown. Her artifact is the Skeleton Key, which can be used to open any lock that can be picked. It can also unlock the way to her plane of Oblivion.
Peryite: the Prince of Pestilence. Peryite is usually depicted as a dragon, and is one of the weaker Daedric princes. He is obsessive-compulsive when it comes to things being neat and tidy. It is not uncommon for his followers to displease him when they are attempting to serve him. His plane of Oblivion is unknown. His artifact is a shield called Spellbreaker, which reflects damage from all magical attacks back to the mage who cast the spell.
Sanguine: Prince of Debauchery and Dark Passions. He often amuses himself with mortal affairs, prompting people to follow their more indulgent tendencies. He is depicted as a portly man with a demonic head and either a mug in his hand or a whore on his arm. His plane of Oblivion is unknown, though it is possible that a part of it includes a misty grove with a long table full of dinner guests. His artifact is a staff called the Sanguine Rose, which can be used to summon a daedra, usually a Dremora Lord, from Oblivion.
Sheogorath: Prince of Madness. Sheogorath is utterly insane and enjoys driving mortals crazy as well. One of his most memorable victims was none other than Emperor Pelagius Septim III, who was also known as Pelagius the Mad. He is known for being completely random and thus unpredictable. He was originally Jyggalag, the Daedric Prince of Order, but his peers began to fear he was too powerful and thus cursed him to be everything he hated. However, he seems to prefer his current existence. His plane of Oblivion is known as the Shivering Isles, a verdant land that is divided into two parts: bright and colorful Mania, and dark and dreary Dementia. The realm is completed with the capital city of New Sheoth, which is divided into Bliss, Crucible, and the Palace. Sheogorath's artifact is a staff known as the Wabbajack, which when fired at someone has an utterly random transformation effect.
Vaermina: Prince of Nightmares. Vaermina is depicted as a grotesque old woman. She is known for giving evil omens, and causes entire cities to lose sleep from her endless night terrors. Her plane of Oblivion is known as Quagmire, and it is a constantly shifting realm that progressively changes to more and more terrible visions. Her artifact is a staff called the Skull of Corruption. With it, the wielder can create a nightmarish evil clone of a target. If the staff is touched to a sleeping person, it gains power from the sleeper's dreams, making the casted spell even more deadly.